Node:Version History, Next:Error Messages, Previous:Custom in-game texts, Up:Additional Reading
For versions from 1.9 and above, this section lists the versions that introduced new features or sign cheats. It only mentions final release versions, and neither alpha nor beta versions. It also omits all minor changes, bug fixes and small improvements to existing versions. For a full list of changes, check the change log on the source code page of the TTDPatch site.
Version | Changes
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V2.0 | New Graphics for all vehicle types
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09/25/03 | Unified Maglev
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Bridge Speed Limits
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Eternal Game
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Show Full Date
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Signals on Road Traffic Side
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Electrified Railways
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New Starting Year
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Realistic Acceleration
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Error Popup Time
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New Town Growth Switches
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Miscellaneous Modifications
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Save Optional Data
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More Build Options
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Semaphore Signals
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Plant Many Trees
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More Hotkeys
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More Currencies and Euro
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Manual Track Conversion
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Enhanced Graphical User Interface
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More Town Statistics
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New Wagon Age Rating
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Build on Slopes
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Track Type Cost Differences
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New Plane Speed
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Build on Coasts
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Sell Entire Trains
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New Road Vehicle Crashes
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Stable Industries
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Cht: Semaphores to switch between semaphore and light signals
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Cht: PlantTrees to plant trees in a rectangular area around the sign
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Cht: RemoveHQ to remove the company headquarters
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Cht: Climate to switch the current climate
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Cht: Subsidy to force a new subsidy to be offered
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Cht: Debugger to activate TTD's built-in debugger
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Cht: Graphics to activate or deactivate specific new .grf files
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V1.9 | Go to Depot
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10/29/02 | New ship models and graphics
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Cht: PlayerID supports switching temporarily
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Subsidiary management
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Move red error popup windows into a corner
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Gradual loading/unloading
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Signal wait times
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Disaster selection
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Distinction between forced and regular auto-renewal
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News items generated for more events
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Custom in-game texts
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Cht: NoUnload
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Cht: ReloadEngines
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Lots of bug fixes again...
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V1.8.1 | Multiheaded Steam and Diesel engines smoke properly
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07/24/02 | Cht: PlayerID
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Feeder service
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Added Hungarian, Italian and Spanish translations
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Pre-signals without signals are green now
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Screenshots work in the Windows version too
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Many bugfixes: Ctrl key, Clearghosts, etc.
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V1.8 | Add extended command line options (-X...)
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03/11/02 | Plane crash control (by Marcin)
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Bribe option
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Show current vehicle speed
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Sign cheats optionally cost money
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New signal graphics for pre-signals
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More complex pre-signal setups
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Autorenew: automatically renew old vehicles
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Crash logger for crashes of the DOS version
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Windows 2000/XP compatibility for the Windows version
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Savegames with more vehicles now get a trp filename
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Add load option to the disk menu
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City bridges can be removed
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Cht: AllEngines, Cht: RemoveEngines, Cht: ClearPreSig
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Multihead option now has an optional speedup parameter
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Convert source code from C++ to C (by Marcin)
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... and many, many bug fixes
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V1.7 | TTDPatch supports the Windows version of TTD
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02/24/01 | Trains with additional engines for more power
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TTDPatch can swap out and leave more memory to TTD
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A low memory version that only needs 2.5 MB
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Road vehicles queue up at the station
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Cht: resetstation
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More airports allowed per city
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Many, many bug fixes
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Now patching ttdload.ovl , not ttdload.exe
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TTDPatch is now distributed under the terms of the GPL
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V1.6 | Several bug fixes in the cfg file, etc.
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07/15/00 | Keep small airports around
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Fixed eternal servicing after 2055
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Build 7x7 station with Ctrl
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Longer bridges, up to half the map length
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Multiplayer: Cheats only affect player placing signs
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Bulldoze all city roads
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Boost AI, set recursion factor
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Cht: AllNonStop and Cht: NoNonStop
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Cht: ServInt
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Automatic language selection and support for English,
Dutch, French, German and Italian.
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V1.5.1 | Configuration file support
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10/16/99 | Convert source code to C++
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Convert docs to Texinfo
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Framework for multiple language support
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V1.5 | Turn off inflation
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09/04/99 | Office towers in Tropic/Arctic accept food too
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Longer stations (up to 7 squares)
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Borrow/Repay maximum amount by holding Ctrl key
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The default service interval is selectable
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Cht: DumpMemory for saving uncompressed
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Pre-signals no longer experimental
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Persistent engines won't become obsolete if in use
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Full load for any cargo type, not the whole train
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Selectable station goods
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Fixed Cht: OwnCrossing (I think...)
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V1.4.3 | This was just a bug fix beta version, no real release
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08/16/99 | Fixed -trpb and -x , they were broken (except when using -a ) since V1.4
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V1.4.2 | Three new versions supported: German, French and Spanish
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08/12/99 |
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V1.4.1 | -w switch for pre-signals now actually works
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07/31/99 | (no need to use -a anymore)
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V1.4 | More multiplayer support (now also for -l )
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07/29/99 | Improved algorithm to calculate load/unload times
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Mammoth trains up to 127 cars
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Cht: Renew and Cht: Owncrossing
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Pre-signals supported but still experimental
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All switches must be entered in lowercase letters
now, to allow for future switches. Sorry for the
inconvenience but I'm running out of letters...
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V1.3 | Fixed "ghost train" bug
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07/16/99 | Added multiplayer support
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V1.2 | Enable CD-only version of TTD by passing the CD
drive parameter to TTDPatch
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06/06/99 | Stations extensible to up to 7 equal platforms
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V1.1 | Now also supports version V2.01.119 with a file size of 496601 bytes.
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06/03/99 |
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V1.0 | First version, supports TTD V2.01.119, with an executable file size of 496543 bytes.
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05/30/99 |
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